// http://turtle.sourceforge.net // // Copyright Mathieu Champlon 2014 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //[ async_call_problem namespace { class base_class { public: virtual void method() = 0; }; class my_class { public: explicit my_class( base_class& ); void flush(); // repetitively calling this method will in turn call base_class::method at some point }; } //] //[ async_call_solution #define BOOST_AUTO_TEST_MAIN #include #include #include #include namespace { template< typename F > void wait( bool& condition, F flush, int timeout = 100, int sleep = 100 ) { while( !condition && timeout > 0 ) { --timeout; boost::this_thread::sleep( boost::posix_time::milliseconds( sleep ) ); flush(); } } MOCK_BASE_CLASS( mock_base_class, base_class ) { MOCK_METHOD( method, 0 ) }; } BOOST_AUTO_TEST_CASE( method_is_called ) { mock_base_class mock; my_class c( mock ); bool done = false; MOCK_EXPECT( mock.method ).once().calls( boost::lambda::var( done ) = true ); // when method is called it will set done to true wait( done, boost::bind( &my_class::flush, &c ) ); // just wait on done, flushing from time to time } //]