// http://turtle.sourceforge.net // // Copyright Mathieu Champlon 2014 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //[ async_call_problem namespace { class base_class { public: virtual void method() = 0; }; class my_class { public: explicit my_class( base_class& ); void flush(); // repetitively calling this method will in turn call base_class::method at some point }; } //] //[ async_call_solution #define BOOST_AUTO_TEST_MAIN #include #include #include #include namespace { template< typename F > void check( bool& condition, F flush, int attempts = 100, int sleep = 100 ) { while( !condition && attempts > 0 ) { --attempts; boost::this_thread::sleep( boost::posix_time::milliseconds( sleep ) ); flush(); } } MOCK_BASE_CLASS( mock_base_class, base_class ) { MOCK_METHOD( method, 0 ) }; void set_bool(bool& b) { b = true; } } BOOST_AUTO_TEST_CASE( method_is_called ) { mock_base_class m; my_class c( m ); bool done = false; // when method is called it will set done to true // Note: Boost 1.57 introduced a bug preventing usage of the lambda with clang in C++98 // See: https://svn.boost.org/trac10/ticket/10785 #if defined(BOOST_CLANG) && (BOOST_VERSION >= 105700) MOCK_EXPECT( m.method ).once().calls( boost::bind(&set_bool, done) ); #else MOCK_EXPECT( m.method ).once().calls( boost::lambda::var( done ) = true ); #endif check( done, boost::bind( &my_class::flush, &c ) ); // just wait on done, flushing from time to time } //]