// http://turtle.sourceforge.net // // Copyright Mathieu Champlon 2014 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //[ async_call_problem namespace { class base_class { public: virtual void method() = 0; }; class my_class { public: explicit my_class(base_class&); void flush(); // repetitively calling this method will in turn call base_class::method at some point }; } // namespace //] //[ async_call_solution #define BOOST_AUTO_TEST_MAIN #include #include #include #include namespace { template void check(bool& condition, F flush, int attempts = 100, int sleep = 100) { while(!condition && attempts > 0) { --attempts; boost::this_thread::sleep(boost::posix_time::milliseconds(sleep)); flush(); } } MOCK_BASE_CLASS(mock_base_class, base_class){ MOCK_METHOD(method, 0) }; void set_bool(bool& b) { b = true; } } // namespace BOOST_AUTO_TEST_CASE(method_is_called) { mock_base_class m; my_class c(m); bool done = false; // when method is called it will set done to true // Note: Boost 1.57 introduced a bug preventing usage of the lambda with clang in C++98 // See: https://svn.boost.org/trac10/ticket/10785 #if defined(BOOST_CLANG) && (BOOST_VERSION >= 105700) MOCK_EXPECT(m.method).once().calls(boost::bind(&set_bool, done)); #else MOCK_EXPECT(m.method).once().calls(boost::lambda::var(done) = true); #endif check(done, boost::bind(&my_class::flush, &c)); // just wait on done, flushing from time to time } //]